Word problems, logic puzzles, and arithmetic drills for roughly 3rd–5th grade. Every sheet is one page per kid plus a worked answer key. Print them, no signup, no ads.
Each is a different randomly generated set at the same difficulty. No problem is ever ×0, ×1 or ÷1 — those spend a slot teaching nothing.
Every problem is multi-step on purpose — choosing the operation is the test, not the arithmetic. Each ends with a “Did you know?” tied to its story.
Reasoning rather than fluency. No arithmetic needed to start.
A problem costs roughly what it costs to write. Count the marks the standard method puts on paper, price them, and fill the time budget:
| Skill | Marks | Approx. seconds | Fits 5 min | Typical site ships |
|---|---|---|---|---|
| 2-digit × 1-digit | 2.7 | 10 | 28 | 25 |
| 2-digit × 2-digit | 9.1 | 30 | 9 | 20 |
| 2-digit ÷ 1-digit | 10.0 | 33 | 9 | 25 |
| 3-digit ÷ 1-digit | 15.0 | 48 | 6 | 20 |
| 4-digit ÷ 1-digit | 20.0 | 64 | 4 | 12 |
Multiplication scales with the product of the digit counts, division with the number of quotient digits. That’s why a 2×2 costs three times a 2×1 while looking barely bigger on the page.
Calibration, honestly: the seconds come from one timed measurement (49 subtraction problems in 13 minutes) extrapolated to the other operations. The mark counts are exact; the seconds are an estimate. Time your own kid and the numbers move.